Hello, I'm making this post due to some issues I was encountering whilst doing an implementation of the API for an application in the Unity Game Engine. The use of the Dropbox API, is quite simple as it only requires to upload files to a specified folder in my organization's Dropbox, I got the uploading working correctly but ran into issues when trying to implement the authentication on unity, this due to us not using a local host, thus we cannot redirect the user to the page where they authorize, and get a new token. Due to this I tried to inquire about using a permanent token instead as we don't need to log in the user, just to upload a generated file automatically without user input, however i couldn't find much updated information online about how to get a permanent token.
Any help would be appreciated, Thanks in advance
Simon